
The Unmarred
A psychological-horror mystery you walk at eye level: an archive rebuilds the last day of the world and gently disputes what you remember of it.
Custom software, AI systems, computer vision, and playable experiments. Designed, built, and run by one person, on hardware I operate.
Live in production on infrastructure I run myself

Not case studies. Things I built and still run: a reasoning graph, live computer vision, and a world that remembers what you leave in it. Open any of them right now.
An MCP-native reasoning graph where people and AI think together: a live force-directed canvas with layered emergence. Provisional patent filed.
Live in-browser computer vision: deconstruct a historical print into reusable ink layers and export each as a transparent PNG. Nothing leaves your device.
A persistent world of sand, water and fire whose plants carry a genome. Sow a shore and the strains drift apart: tall and thirsty at the water, drought-hardy inland.
No install, no account. Every asset in each one is generated in code. Source is open where the repo is mine to share.

A psychological-horror mystery you walk at eye level: an archive rebuilds the last day of the world and gently disputes what you remember of it.

A co-op arena shooter on a 28-meter planet. Enemies crest the curved horizon like ships over the sea. Drop-in squads of four, endless escalation.



All five run in the browser on a phone or a laptop. Nothing to install, nothing to sign up for.
Sites and rebuilds for real businesses and a nonprofit, from a decades-old general contractor to a center helping people rebuild after domestic violence.
Florida institutional general contractor since 1989: the Apollo/Saturn V Center, NASA, the Diocese of Orlando.
Small-batch handmade soaps from Orlando. An e-commerce rebuild for a brand running since 1996.
Education, counseling, and community for people rebuilding after domestic violence. Designed and built pro bono, live at renewal.center.
A Florida-native landscaping site. A sample build showing local-business web design, not a real client.
The builds above get the attention. The reason to hire me is what's underneath.
Most of my work is the part users never see. I build backend systems in Python and Node: REST and real-time APIs, the data pipelines that move data between them, and PostgreSQL schemas designed with least-privilege roles instead of a single god-user. Then I run it in production on infrastructure I operate and harden myself: Linux servers, containerized and reverse-proxied, with the firewalling, intrusion detection, and secrets management real systems actually need. No managed platform doing it for me.
AI is where that backend meets the current frontier, and it's where most of my recent work lives. I design agents and Model Context Protocol tooling, wire up retrieval and LLM orchestration, and build computer-vision pipelines: systems that run on a schedule and publish real output, not one-off demos. The kind of thing that has to work on the hundredth run, not just the first.
The visible craft is real too: the browser games, the WebGL, the drawings on this page. But it sits on top of the engineering, not in place of it. I spent years as a designer before I went deep on the backend, which means I can architect the database and make the result look like it cost more than it did. Most engineers only do one of those.

Tell me what you're working on. You'll hear back from the person who would build it, and if it's a fit, you'll have a plan in your inbox within 48 hours.